Compressing bitmaps in our SLCD products allows you to save Flash memory space. The disadvantage is that compressed bitmaps display more slowly. To balance performance and Flash display storage, it is best to use the “Enable Bitmap Compression” checkbox in the BMPload application. For bitmaps that are large (i.e., cover the entire screen), or are re-drawn often, disable compression by inserting the string “.unc” into the file name (e.g. “01_MyBitmap.unc.bmp”). This string tells the BMPload program not to compress this image. Background bitmaps for slider objects and meter objects and sliding graphics (“xio” command) need to be uncompressed. Using the strategy above should keep your application visually responsive while conserving Flash memory for future additional bitmaps.